access_time January 30, 2020 at 10:30AM until January 30, 2020 at 11:30AM
place Room 2N7.1, IST, Taguspark
Game AI competitions are important not only for Game AI, but AI in general. These competitions usually supply different and challenging problems which can be translated into other contexts, virtual or real. They also provide with frameworks to help the research of those problems. A competition is also a way to motivate researchers to study these challenges. In this document, we present the Geometry Friends Game AI Competition. Geometry Friends is a two player cooperative physics-based puzzle platformer computer game. The concept of the game is very simple, though its solving has proven to be difficult. While the main and apparent focus of the game is cooperation, it also relies on other AI related problems such as planning, plan execution and motion control, all connected to situational awareness. All of these subjects must consider that the game must be solved in real-time. We also suggest a new set of levels, to help the participants test and train their agents on many different problems.
local_offer Research topics
person Candidate: Ana Rita de Castro Plácido Salta
supervisor_account Advisor: Prof. Rui Prada / Prof. Francisco Melo